PATCH NOTES (VERSION 0.2b)
Time Survivor » Devlog
PATCH NOTE (VERSION 0.2b)
New Features
- Resources Collected and Enemis Killed in Game Over Screen
- Time Jump Start Time Toggle
Balance Changes
- Dasher Rotation speed reworked from rad/s to rotation/s + reduced rotation speed by half
- Elite Dasher/Time Keeper Dasher Dash Charges Time increased by 10%
- Elite Time Keeper DasherTeleport Speed decreased by 20%
- Dash Max Charges Reduced Cost: … 500 RT -> … 100 RT
- Dash Overcharge and Dash Overload no longer require Time Jump++, Reduced Cost: 1000RT, 50PT -> 333RT, 33PT
- Energy Recover Multiplier and Elite Shield Reduced Cost: 5000 EO, 100PT -> 2000EO, 50PT
Visual Improvements
- Added: Time Keeper Time Core
- Added: Jetpack particles on Dasher Dash
Miscellaneous
- Added Dialogs ||(50% HP Time Keeper Final Form)||
QoL
- Added: Key Bindings in Settings
- Dash Aim is constrained to Time Arena bounds (avoid wasting dashes by aiming towards the wall while close to it)
- Invincibility makes you totally immortal, even from drain (you still take drain damage, but can’t die while invincible)
Bug Fixes
- Solved a bug that prevented Purple Triangles collection
- Better Performances
- Settings on Web
- Import/Export on Web
Files
time-survivor-web.zip Play in browser
Version 21 42 days ago
TimeSurvivor_v0_2b.exe 139 MB
Version 12 42 days ago
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Time Survivor
Minimal Survivor Incremental
Status | In development |
Author | Logos Psychagogia |
Genre | Action, Strategy, Survival |
Tags | 2D, Arena Shooter, Fast-Paced, Incremental, Retro, Roguelite, Survivor-like |
More posts
- PATCH NOTES (VERSION 0.2d)3 days ago
- MINUTE 2 UPDATE | PATCH NOTES (VERSION 0.2a)47 days ago
- PATCH NOTES (VERSION 0.1d)May 28, 2025
- PATCH NOTE (VERSION 0.1c)May 19, 2025
- PATCH NOTE (VERSION 0.1b)May 15, 2025
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