PATCH NOTE (VERSION 0.1c)


Gameplay

  • Increased the Dash damage area radius
  • Added some frames of invincibility lingering after Dash ends

QoL

  • Added reset save and reset run options in the settings (be careful!)
  • Added a check for multiple running instances of the Windows executable to prevent losing progress
  • Now time spent during dialogs and some animations do not count for the final score time

Bug Fixes

  • Fixed a bug that stopped the energy drain in the first encounter of the boss after the first run
  • Now the energy and drain labels in the energy bar are vertically aligned correctly

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