PATCH NOTE (VERSION 0.1.B)
Time Survivor » Devlog
New Features
- Reworked Aiming System (let us know which setting you prefer!
feedback-and-suggestions ),
New Content
- Changed Combat Upgrade: Dash Lifesteal+ -> Dash Vampirism
Balance Changes
- Economy: minor changes, lowered cost of resource amplifier and dasher loot,
- Combat:
- Dash Killrush: -1.5s (from -1s)
- Dash Killrush+ | 1/1 (from 1/2): -1.5sCD (from -1s)
- Dash Damage++: now requires Resource Amplifier Max, ,
- Dash Killrush: -1.5s (from -1s)
Bug Fixes
- Saves and Runs after the first should now hopefully work correctly,
- Improved performance on web version (improved collisions),
- Fixed a Bug that caused Invincibility granted from Shield and Dash to conflict, causing unintended deaths especially during the Boss fight
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Time Survivor
Minimal Survivor Incremental
Status | Prototype |
Author | Logos Psychagogia |
Genre | Action, Strategy, Survival |
Tags | 2D, Arena Shooter, Incremental, Minimalist, Retro, Survivor-like |
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