PATCH NOTE (VERSION 0.1.B)


New Features

  • Reworked Aiming System (let us know which setting you prefer!

    feedback-and-suggestions ),

New Content

  • Changed Combat Upgrade: Dash Lifesteal+ -> Dash Vampirism

Balance Changes

  • Economy: minor changes, lowered cost of resource amplifier and dasher loot,
  • Combat:
    • Dash Killrush: -1.5s (from -1s)
    • Dash Killrush+ | 1/1 (from 1/2): -1.5sCD (from -1s)
    • Dash Damage++: now requires Resource Amplifier Max, ,

Bug Fixes

  • Saves and Runs after the first should now hopefully work correctly,
  • Improved performance on web version (improved collisions),
  • Fixed a Bug that caused Invincibility granted from Shield and Dash to conflict, causing unintended deaths especially during the Boss fight

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